using System;

[Serializable]
public class DamageInfomation
{
	public CharacterInformation attacker;

	public float totalDamage;

	public DamageInfomation(CharacterInformation attacker)
	{
		this.attacker = attacker;
		totalDamage = 0f;
	}

	public void Reset()
	{
		totalDamage = 0f;
	}
}
